- Tomb Raider: Underworld for Nintendo Wii by Eidos resumes where Tomb Raider: Legend left off and introduces a new, interactive playing environment.
- Lara Croft explores a wide array places, such as the Arctic, Mexico, and beneath the Mediterranean Sea.
- Environment is much more realistic and interactive -- footprints will be left in mud, for example, but only until it rains and then they will wash away.
- Melee combat system that requires players to strategically strike with offensive, defensive, and evasive maneuvers.
- Features specially designed levels and environmental challenges that incorporate the Wii remote and nunchuck.
Product description
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For generations, stories have been told of the fearsome weapon
of Thor, the Norse god of thunder. Legend holds that Thor's
hammer had the power to smash ains into valleys and to
destroy even the gods. For more than a thousand years it has
existed only as a myth...until now. In an ancient ruin on the
floor of the Mediterranean Sea, Lara Croft uncovers proof of the
Norse underworld and the mythical hammer. As she attempts to
unravel the secrets behind these myths, Lara's perilous journey
leads her toward a forgotten power that, if unleashed, could lay
waste to all civilization.
Built specifically for the Wii - Level design and environmental
challenges are designed to take advantage of the unique
capabilities of the Wii Remote and Nunchuk Exclusive Multi-Tool -
Excavate hidden secrets with this modernized and expanded tool
Exclusive Active Combat System - The combat system has been
enhanced for more fluid character control and more precise ing
with the Wii Remote and Nunchuk Expanded Camera Control - Take
more control of the camera using the Wii Remote. If the Wii
Remote is not pointed at the screen, the camera will follow Lara
automatically. If it is pointed at the screen, the game will
enter a free look mode
.com
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Tomb Raider: Underworld for Wii by Eidos resumes where Tomb
Raider: Legend left off. This installment introduces a new,
interactive playing environment that gives players a chance to
immerse themselves more fully into the game. Players once again
take the role of Lara Croft as she explores such wide-ranging
places as the Arctic, Mexico, and beneath the Mediterranean Sea.
Interactive Worlds Introduces Realistic gameplay
Unlike the previous games in the series, Lara's environment is
now much more realistic and interactive. Footprints will be left
in mud, for example, but only until it rains and then they will
wash away. Lara's shirt will also get wet, and she's more likely
to lose her grip if she is standing on a slippery, rain-soaked
ledge. When the sun comes out, her shirt will dry and the
slippery surfaces regain their friction. In Underworld, Lara also
has a lot more flexibility in how she makes her way through a
level, as there is often more than one way to get from here to
there. She can now climb walls with texture and rocky
outcroppings to reach areas she previously wouldn't have been
able to access.
All of these additions have been made to give the game a
non-linear, open feel. Players can interactive with the
environment by doing things they find to be intuitive, and the
game will respond in an appropriate way. When Lara interacts with
trees, for example, she will push aside leaves using either one
or two hands depending on whether or not she's holding something.
These details give a lifelike, immersive sensation to the game.
New Melee Combat System
Underworld introduces a new melee combat system that requires
players to strategically strike with offensive, defensive, and
evasive maneuvers. Lara can now attack enemies with different
punches, kicks, knees, and other acrobatic onslaughts. Items
lying on the ground, such as poles that were previously walked
on, can be picked up and swung at enemies. Players can also
perform a greater variety of actions with weapons; for example,
Lara can now hold onto a ledge with one hand and fire a with
the other.
Exclusive Wii Content and Controls
The Wii version of Underworld features specially designed levels
and environmental challenges that incorporate the unique
capabilities of the Wii remote and nunchuck. Whether you're using
the multi-tool kit to excavate secret treasures, taking advantage
of the active combat system, or controlling the in-game
camera angles, the Wii remote and nunchuck deliver unprecedented
as you battle your way through challenging levels.
Realistic Enemy and Animal AI
The AI in Tomb Raider: Underworld has also taken a big step
forward--both enemies and animals now make independent decisions
based on their surroundings, employ ambush and squad tactics when
fighting, and will retreat if deemed necessary.
With updated graphics and a more immersive and realistic
gameplay, Tomb Raider: Underworld will have both fans and
newcomers excited about the newest installment in this popular
video game-pinup franchise.
Tomb Raider: Underworld is loaded with a new melee combat
system, various weapons, and smarter AI for both enemies and
animals.