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  • Tomb Raider: Underworld for Nintendo Wii by Eidos resumes where Tomb Raider: Legend left off and introduces a new, interactive playing environment.
  • Lara Croft explores a wide array places, such as the Arctic, Mexico, and beneath the Mediterranean Sea.
  • Environment is much more realistic and interactive -- footprints will be left in mud, for example, but only until it rains and then they will wash away.
  • Melee combat system that requires players to strategically strike with offensive, defensive, and evasive maneuvers.
  • Features specially designed levels and environmental challenges that incorporate the Wii remote and nunchuck.
Product description ------------------- For generations, stories have been told of the fearsome weapon of Thor, the Norse god of thunder. Legend holds that Thor's hammer had the power to smash ains into valleys and to destroy even the gods. For more than a thousand years it has existed only as a myth...until now. In an ancient ruin on the floor of the Mediterranean Sea, Lara Croft uncovers proof of the Norse underworld and the mythical hammer. As she attempts to unravel the secrets behind these myths, Lara's perilous journey leads her toward a forgotten power that, if unleashed, could lay waste to all civilization. Built specifically for the Wii - Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuk Exclusive Multi-Tool - Excavate hidden secrets with this modernized and expanded tool Exclusive Active Combat System - The combat system has been enhanced for more fluid character control and more precise ing with the Wii Remote and Nunchuk Expanded Camera Control - Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a free look mode .com ---- Tomb Raider: Underworld for Wii by Eidos resumes where Tomb Raider: Legend left off. This installment introduces a new, interactive playing environment that gives players a chance to immerse themselves more fully into the game. Players once again take the role of Lara Croft as she explores such wide-ranging places as the Arctic, Mexico, and beneath the Mediterranean Sea. Interactive Worlds Introduces Realistic gameplay Unlike the previous games in the series, Lara's environment is now much more realistic and interactive. Footprints will be left in mud, for example, but only until it rains and then they will wash away. Lara's shirt will also get wet, and she's more likely to lose her grip if she is standing on a slippery, rain-soaked ledge. When the sun comes out, her shirt will dry and the slippery surfaces regain their friction. In Underworld, Lara also has a lot more flexibility in how she makes her way through a level, as there is often more than one way to get from here to there. She can now climb walls with texture and rocky outcroppings to reach areas she previously wouldn't have been able to access. All of these additions have been made to give the game a non-linear, open feel. Players can interactive with the environment by doing things they find to be intuitive, and the game will respond in an appropriate way. When Lara interacts with trees, for example, she will push aside leaves using either one or two hands depending on whether or not she's holding something. These details give a lifelike, immersive sensation to the game. New Melee Combat System Underworld introduces a new melee combat system that requires players to strategically strike with offensive, defensive, and evasive maneuvers. Lara can now attack enemies with different punches, kicks, knees, and other acrobatic onslaughts. Items lying on the ground, such as poles that were previously walked on, can be picked up and swung at enemies. Players can also perform a greater variety of actions with weapons; for example, Lara can now hold onto a ledge with one hand and fire a with the other. Exclusive Wii Content and Controls The Wii version of Underworld features specially designed levels and environmental challenges that incorporate the unique capabilities of the Wii remote and nunchuck. Whether you're using the multi-tool kit to excavate secret treasures, taking advantage of the active combat system, or controlling the in-game camera angles, the Wii remote and nunchuck deliver unprecedented as you battle your way through challenging levels. Realistic Enemy and Animal AI The AI in Tomb Raider: Underworld has also taken a big step forward--both enemies and animals now make independent decisions based on their surroundings, employ ambush and squad tactics when fighting, and will retreat if deemed necessary. With updated graphics and a more immersive and realistic gameplay, Tomb Raider: Underworld will have both fans and newcomers excited about the newest installment in this popular video game-pinup franchise. Tomb Raider: Underworld is loaded with a new melee combat system, various weapons, and smarter AI for both enemies and animals.

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